Tuesday 22 January 2008

Quick fire

New Skills
Learning more about Dreamweaver over the last few days has been a good experience, I have moved on from knowing nothing to knowing something which is always a good experience. Naturally I have been noting my progress in my sketchbook to make sure that I have all the evidence of testing, mainly I am still using the tutorials I put up last week, however when I find some new ones that are interesting I will be posting them on the Blog and/or the forum.

Designs

Today was a test of patience within the room, when we had our quick fire test, the room was silent which was a weird feeling as I am used to the odd noise from the room but it was dead. I myself was quiet and hard in concentration. The task was frustrating but yet gave a kind of adrenalin rush to get things done.

From the last quick fire tests I learned one thing and that was to polish of the designs on paper faster than normal this gave me more time to spend actually developing my work which in total made me feel better about completing it.

The task its self I originally thought might be more daunting but as I said it was a mixture of adrenalin and frustration, this was defiantly applied 5 minutes before the end when everyone was rushing to grab the plastic folders. I am not yet sure what the environment is like in the working industry, but if today is anything to go by its fast pumping adrenalin action.

Sketchbook
The sketchbook yet again needs more work. The main thing I personally want to improve on is the mind mapping so far I have done very little in this and it needs improving. Another aspect that needs changing is my inspiration, although I may have a lot of it at the moment it is not yet all annotated, so my goal for this week and next is to improve my sketchbook skills and mind mapping skills.

Industry

Another uplifting moment this week as I was one of the people that got picked to go visit Dave at the Design Mechanics. This will give me some incite into what the industry is really like as I will get to see it first hand, as well as see all the work that has to be achieved. Another good moment is that I get to ask any questions I missed last time.

4 comments:

Greg Carrick said...

The atmosphere in the room for the timed task did seem quite weird. Even though the room was quite and everyone was working hard I think Steve showed us we weren’t working hard enough and we need to up the pace of the work during the timed tasks.

Just like you I need to work on my sketchbook and start to use mine maps and other ways to get ideas.

Webomatic said...

Hi Greg,

Yes i agree, i think my design could have been better. I misunderstood the terms, as i thorght we couldnt show Steve the items untill they was printed. Although it was a dry run so the next one should be perfect or at lest im hoping so.

Thanks, Martyn

James Bell said...

I also need to improve my mind mapping skills as this is something I have not really done for the previous assignments.

It is a very useful method of generating ideas and then developing them.

Michelle Bonfield said...

Your constant source of positivity is really refreshing and definitely admirable Martyn!

I too am greatly looking forward to the Design Mechanics visit. I'm impressed with your maturity and recognition at how important opportunities such as this are. I know when I was your age my attitude may have somewhat differed!

Unfortunately, I don't think everyone realises how privileged we are.